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Character Design - Dai Hao Jie
2D Graphic & UI Design - Rebeden Huang
3D Scene Design & Trailer Creator - Joures Koh Wei Jun
3D Scene Design - Gusing Hwei
Programmer - Yang Ting Wei
Music Composer - Louis Li
The Keeper
The Keeper is me and my teammates final year project in Shu-Te University which gain us a lot of awards. It is an action-tower defence game fully original develop by us.
We try to change the traditional tower defence play style of player just build tower to defence incoming offensive forces. Instead we develop a character for player to control on the battlefield to feel the excitement of the scene, and open up more variety of strategy.
In this project, I'm in charge for the production of the scene, and all the 3D assets. We choose to combine Chinese traditional cultures and cartoonish design, because we hopes our creation could affect younger generation of Chinese to love and grow interest of their own cultures.
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If you would like to try our game, please contact me to get a copy of The Keeper. We are pleased to provide you the complete version of the game.
TAIWAN 4C DIGITAL DESIGN AWARDS 2013 GAMES DESIGN
GOLD PRICE / LOCAL TAIWAN CULTURE AWARD


TAIWAN GAMER ACG AWARDS 2013 GAMES DESIGN
FIFTH PLACE






























